Department of Electrical and Computer Engineering

MENUMENU
  • Department
      • Profile
      • Faculty
      • Evaluation
      • Administration
      • Staff
  • Studies
    • Subject Areas
    • Undergraduate Studies
    • Postgraduate Studies
      • MSc Studies in “Science and Technology of ECE”
      • MSc Studies in “Smart Grid Energy Systems”
      • MSc Studies in “Applied Informatics”
    • PhD Studies
    • Course List
      • Undergraduate Courses
      • Postgraduate Courses
        • Science and Technology of ECE
        • Smart Grid Energy Systems
        • Applied Informatics
      • Erasmus
    • ECTS
    • Career Opportunities
    • Practise Training
  • Research
    • Labs
    • Research Projects
    • Postdoc Research
    • Ph.D. Candidates
    • Theses – Technical Reports
    • Research Projects Form
    • Active Research Projects

      MORCIC: Model Order Reduction of Electromagnetic Models for Large Integrated Circuits

      Scientific Responsible

      Nestor EvmorfopoulosNestor Evmorfopoulos, Associate Professor
      E-mail: nestevmo@e-ce.uth.gr

      Title MORCIC: Model Order Reduction of Electromagnetic Models for Large Integrated Circuits
      Duration 2021 – 2023
      Site https://morcic.e-ce.uth.gr/

      Read More

      SL-ReDu: Sign Language Recognition in Education

      Scientific Responsible

      Gerasimos PotamianosGerasimos Potamianos, Associate Professor
      E-mail: gpotamianos@e-ce.uth.gr

      Title SL-ReDu: Sign Language Recognition in Education
      Duration 2020 – 2023
      Site https://sl-redu.e-ce.uth.gr/

      Read More

      Characterisation of LN2 UUI

      Scientific Responsible

      Christos SotiriouChristos Sotiriou, Professor
      E-mail: chsotiriou@e-ce.uth.gr

      Title Characterisation of LN2 UUI
      Duration 2019 – 2023
      Site https://caslab.e-ce.uth.gr/

      Read More

      Qualcomm Faculty R&D Award 2019

      Scientific Responsible

      Christos SotiriouChristos Sotiriou, Professor
      E-mail: chsotiriou@e-ce.uth.gr

      Title Qualcomm Faculty R&D Award 2019
      Duration 2019 – 2023
      Site https://caslab.e-ce.uth.gr/

      Read More

  • Alumni
    • Ph.D. Graduates
  • Service Offices
    • Secretariat
    • Technical support
  • Announcements
    • General Announcements
    • Academic News
  • Contact
    • Department of Electrical and Computer Engineering
      • Sekeri – Cheiden Str
        Pedion Areos, ECE Building
        383 34 Volos – Greece
      Tel. +30 24210 74967
      e-mail gece ΑΤ e-ce.uth.gr
      PGS Tel. +30 24210 74934
      PGS e-mail pgsec ΑΤ e-ce.uth.gr
      URL https://www.e-ce.uth.gr/contact-info/?lang=en
  • Login

ECE420 Game Architecture and Development

Home » Studies » Undergraduate Studies » Undergraduate Courses » ECE420 Game Architecture and Development
Subject Area Applications and Foundations of Computer Science
Semester Semester 8 – Spring
Type Elective
Teaching Hours 4
ECTS 6
Recommended Courses
  • ECE116 Programming II
Course Site https://eclass.uth.gr
Course Director

Emmanouil VavalisEmmanouil Vavalis, Professor
E-mail: mav@e-ce.uth.gr

Course Instructor
  • Hariklia Tsalapata, Laboratory Teaching Staff
    E-mail: htsalapa@e-ce.uth.gr
  • Description
  • Learning Outcomes

The course covers the design, implementation, and evaluation of digital games and serious digital games, i.e. games developed as learning tools. The course focuses on the following topics:

A. Games and serious games.

  • Games and play.
  • The role of games in cognitive development and socialization. The reasons for which we play games.
  • Types of games and game genres.
  • Digital games and their differences from non-digital.
  • Serious games, i.e. games that have been developed for purposes other than entertainment.
  • Serious games taxonomy.

B. Game design.

  • Identification of game audience, definition of game goals and rules.
  • Game terminology.
  • Game design methods, including blue sky, story based, IP-based, theme-based, mechanics-based, and more.
  • Game flow.
  • Game elements: technology, aesthetics, dynamics, mechanics.
  • Design of user experience.
  • Prototype design.
  • Functional and dynamic game space.
  • Elements of change.
  • Strategic skill: difficulty levels, dynamic difficulty adjustment, difficulty curves, speed, time constraints, avoidance, precision, and more.
  • Puzzle and level design.
  • Game balancing.
  • Multiplayer games.
  • Games for specific purposes: health and health living, exercise, marketing, awareness raising, learning, and more.

C. Game implementation

  • Familiarization with digital game development environments.

The course analyzes the theory and practice for understanding, analyzing, designing, and evaluating games and serious games.

At the end of the course the participants will be able to:

  • Understand concepts and methods for designing and implementing digital and learning digital games
  • Apply methods and procedures relevant to conceiving, designing, implementing, and evaluating a digital or learning digital game
  • Use digital game development environments
  • Understand research topics related to the design and implementation of digital games and digital learning games

e-Yπηρεσίες

Contact Info

  • Sekeri – Cheiden Str, Pedion Areos, Volos
  • Phone: +30 24210 74967
  • Email: gece@e-ce.uth.gr
  • PGS Tel.: +30 24210 74934

Announcements

  • Academic News

Find us

  • Facebook
  • Twitter
  • Youtube
  • Linkedin
© Copyright 2023 Department of Electrical and Computer Engineering