Department of Electrical and Computer Engineering

MENUMENU
  • Department
      • Profile
      • Faculty
      • Evaluation
      • Administration
      • Staff
  • Studies
    • Subject Areas
    • Undergraduate Studies
    • Postgraduate Studies
      • MSc Studies in “Science and Technology of ECE”
      • MSc Studies in “Smart Grid Energy Systems”
      • MSc Studies in “Applied Informatics”
    • PhD Studies
    • Course List
      • Undergraduate Courses
      • Postgraduate Courses
        • Science and Technology of ECE
        • Smart Grid Energy Systems
        • Applied Informatics
      • Erasmus
    • ECTS
    • Career Opportunities
    • Practice Training
  • Research
    • Labs
    • Research Projects
    • Postdoc Research
    • Ph.D. Candidates
    • Theses – Technical Reports
    • Active Research Projects

      Hellenic Chips Competence Centre

      Scientific ResponsibleStamoulis GeorgiosStamoulis Georgios, Professor
      E-mail: georges@uth.gr
      TitleHellenic Chips Competence Centre
      Funding AgencyChips Joint Undertaking
      Budget326.350,00
      Duration01/06/2025 – 31/05/2029

      Αναλογικός Σχεδιασμός, Δοκιμές και Επαλήθευση

      Scientific ResponsiblePlessas FotiosPlessas Fotios, Professor
      E-mail: fplessas@uth.gr
      TitleΑναλογικός Σχεδιασμός, Δοκιμές και Επαλήθευση
      Funding AgencyNanoZeta Technologies ltd.
      Budget271.400,00
      Duration26/01/2021 – 25/01/2028

      DIGITAfrica: Towards a comprehensive pan-African research infrastructure in Digital Sciences

      Scientific ResponsibleKorakis AthanasiosKorakis Athanasios, Professor
      E-mail: korakis@uth.gr
      TitleDIGITAfrica: Towards a comprehensive pan-African research infrastructure in Digital Sciences
      Funding AgencyΕΥΡΩΠΑΪΚΗ ΕΝΩΣΗ
      Budget123.125,00
      Duration16/12/2024 – 31/12/2027

      List of Research Projects →

  • Alumni
    • Ph.D. Graduates
  • Service Offices
    • Secretariat
    • Technical support
  • Announcements
    • General Announcements
    • Academic News
  • Contact
    • Department of Electrical and Computer Engineering
      • Sekeri – Cheiden Str
        Pedion Areos, ECE Building
        383 34 Volos – Greece
      Tel.+30 24210 74967, +30 24210 74934
      e-mailgece ΑΤ uth.gr
      PGS Tel.+30 24210 74933
      PGS e-mailpgsec ΑΤ uth.gr
      URLhttps://www.e-ce.uth.gr/contact-info/?lang=en
  • Login

ECE420 Game Architecture and Development

Home » Studies » Undergraduate Studies » Undergraduate Courses » ECE420 Game Architecture and Development
Subject AreaApplications and Foundations of Computer Science
SemesterSemester 8 – Spring
TypeElective
Teaching Hours4
ECTS6
Recommended Courses
  • ECE116 Programming II
Course Sitehttps://eclass.uth.gr
Course Director

Emmanouil VavalisEmmanouil Vavalis, Professor
E-mail: mav@uth.gr

Course Instructor
  • Hariklia Tsalapata, Laboratory Teaching Staff
    E-mail: htsalapa@uth.gr
  • Description
  • Learning Outcomes

The course covers the design, implementation, and evaluation of digital games and serious digital games, i.e. games developed as learning tools. The course focuses on the following topics:

A. Games and serious games.

  • Games and play.
  • The role of games in cognitive development and socialization. The reasons for which we play games.
  • Types of games and game genres.
  • Digital games and their differences from non-digital.
  • Serious games, i.e. games that have been developed for purposes other than entertainment.
  • Serious games taxonomy.

B. Game design.

  • Identification of game audience, definition of game goals and rules.
  • Game terminology.
  • Game design methods, including blue sky, story based, IP-based, theme-based, mechanics-based, and more.
  • Game flow.
  • Game elements: technology, aesthetics, dynamics, mechanics.
  • Design of user experience.
  • Prototype design.
  • Functional and dynamic game space.
  • Elements of change.
  • Strategic skill: difficulty levels, dynamic difficulty adjustment, difficulty curves, speed, time constraints, avoidance, precision, and more.
  • Puzzle and level design.
  • Game balancing.
  • Multiplayer games.
  • Games for specific purposes: health and health living, exercise, marketing, awareness raising, learning, and more.

C. Game implementation

  • Familiarization with digital game development environments.

The course analyzes the theory and practice for understanding, analyzing, designing, and evaluating games and serious games.

At the end of the course the participants will be able to:

  • Understand concepts and methods for designing and implementing digital and learning digital games
  • Apply methods and procedures relevant to conceiving, designing, implementing, and evaluating a digital or learning digital game
  • Use digital game development environments
  • Understand research topics related to the design and implementation of digital games and digital learning games

e-Yπηρεσίες

Contact Info

  • Sekeri – Cheiden Str, Pedion Areos, Volos
  • +30 24210 74967
  • +30 24210 74934
  • Email: gece@uth.gr

Announcements

  • Academic News

Find us

  • Facebook
  • Twitter
  • Youtube
  • Linkedin
© Copyright 2025 Department of Electrical and Computer Engineering
We use cookies to ensure that we give you the best experience on our website.OKΠληροφορίες